LXC doesn't have the overhead of virtualization ( ) With memory and cpu limits, there's isn't much threat to other containers on the same hardware either. If anything inappropriate was to be found on it, then a simple lxc-destroy would take care of it. I meant to offer root to an LXC container so you or someone could try and help me debug the lgsm setup on it.Īnd giving access is via private message only for sure :) That is the thing i would change about 's doc. However, installing packages with "sudo" on debian is something that i've never seen yet, as sudo isn't installed by default. If you're an experienced user, you probably already know that you're not compeled to create logins for a new user with adduser, but can use useradd instead if you wish, so i see no point changing the default command proposed. Many beginners don't know su command to login to a user from root, or forget to input "cd" afterwards. Some will wanna share some users ssh login (so do i). I personally just setup a new machine that i will be the only one using SSH on it (but not FTP), so i 4) If you're still paranoid, install fail2bann. If you're affraid of bruteforce, 1) set strong enough passwords 2) trust SSH timeouts when too many requests 3) allow login of certain users only. I didn't close this issue, i know github can be confusing about that, but it's the previous one, mentioned here that is closed.Ībout your last suggestion : What if you wanna give access to SSH to another user to control the ark server ? To update and reboot it when needed ? You give him root access ? Sounds like a terrible idea. If it doesn't work even without a container (why would one use it in the first place ?!), it could either be the server force closing because it thinks it's already running, or either be an issue with tmux, or even a wrong dependency, like too old glibc. Then upon next start, it will move that log to /log/server to keep things clean.Īlso, if you have other unit圓d servers running, you might wanna have a look at the "Multiple servers" section here : Rust will make that gamelog on start, even on some failures, if i remember well the few times it happened to me. Last log for Rust (as it doesn't support custom directory nor server console) : cat serverfiles/game*.log However, what you'd need is watching the gamelog. So if your method doesn't work for one, it will probably not for others.Īnd Ark seems boring as it seems to require telnet over everything else to be administrated/moderated. Ark and Rust and Hurtworld have a common point : Unit圓D.
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